Resource Extraction¶
Stage 1 focuses on gathering raw materials and setting up basic Create automation.
Key mods¶
- Create — mechanical power, shafts, cogwheels, deployers, mechanical drill
- Create Ore Excavation — drill veins for renewable ore output
- Almost Unified — ore item unification
Getting iron¶
Iron is the first bottleneck. You need it for:
- Create shafts, cogwheels, and gearboxes
- Mechanical drill (5 iron ingots)
- Anvil repairs
Mining¶
Standard mining works. Iron ore generates at Y=-64 to Y=320, with the best distribution around Y=16.
Drilling (renewable)¶
Once you have a mechanical drill and rotational power:
- Find an ore vein (underground deposits)
- Place a mechanical drill facing the vein
- Supply rotational power (water wheel, windmill)
- The vein produces raw iron continuously
Drill tiers
The basic drill handles coal, copper, iron, lead, sulfur, and zinc. Diamond and netherite ores require upgraded drills — see Steel Industry.
Ore vein tiers¶
Basic drill (createoreexcavation:drill)¶
| Ore | Stress | Ticks per item |
|---|---|---|
| Coal | 512 | 40 |
| Copper | 512 | 60 |
| Iron | 512 | 60 |
| Lead | 512 | 90 |
| Sulfur | 512 | 60 |
| Zinc | 512 | 90 |
Diamond drill (createoreexcavation:diamond_drill)¶
| Ore | Stress | Ticks per item |
|---|---|---|
| Diamond | 2048 | 600 |
| Emerald | 1024 | 900 |
Netherite drill (createoreexcavation:netherite_drill)¶
| Ore | Stress | Ticks | Notes |
|---|---|---|---|
| Netherite | 2048 | 4000 | Requires lava (1000 mB). Outputs ancient debris (20%), gold nuggets (80%), netherrack (80%), magma blocks (50%) |
Zinc¶
Zinc is essential for Create brass (zinc + copper = brass in a mixer). Zinc ore generates in the standard ore veins and is extracted with the basic drill.
Charcoal dust¶
Charcoal dust is made by processing charcoal. It is a key ingredient for steel:
Practical setup¶
Force-load the chunk containing your drill so it runs while you are away.